Advanced Class Guide | Classes | Investigator | Class Features | Investigator Talent | Hidden Agendas
An investigator learns to obscure his thoughts and endeavors from prying eyes and even intrusive magic. When an investigator uses inspiration on a Bluff check to pass secret messages or on a Linguistics check to create forgeries, he can roll his inspiration die twice and take the higher result. In addition, the investigator can use inspiration on a saving throw against a divination spell or effect without expending a use of inspiration. An investigator must be at least 11th level to select this talent.